Interesting but difficult to understand
"The artwork and everything is neat but the deluxe set seams to be missing alot. You have to make your own player sheets, there is not enough die to play so you have to provide your own. There's no solo option in the rule book. There's no tokens to track your resources. No indication whats the difference between cults being their 1 to their 3, can we have multiple cults can we upgrade them. Not a simple way to track. There's no way to know what resources can be cultivated for each player for example are you only limited to the 2 or 3 cards you get or can everyone create shaggots and migo what about cults, dragon and hydra have 2 cult card and cutuhlu has none so can he not have a cult or are they just random die bonuses. What players can make migo if all it would be nice if they each had a card for them. Can the EM make them also? So its a cool game idea just feels empty and alot of rules are difficult to understand almost like the rules was made by an Ai. Whats the difference between 2 their 1 resources and 1 their 2 resource. Also if you have a their 3 cult resource and sacrifice it will it go to a their 2 or is it gone. Whats the difference between cult, creature and minister. Can I attack a cultivation or can a player make a shaggots cultivation and never collect it but repetitive use its special ability. Why dose page 168 tell me to look at page 168 for help??"










